public enum StopLight {
, GREEN, YELLOW;
RED}
Enums are a shorthand for this pattern
public final class StopLight {
public static final StopLight RED = new StopLight();
public static final StopLight GREEN = new StopLight();
public static final StopLight YELLOW = new StopLight();
private StopLight() {}
}
They get more support by being a language feature just like records but this is it.
So when you say make a singleton like this
public class PlayerManager {
private static final PlayerManager INSTANCE = new PlayerManager();
public static PlayerManager getInstance() {
return INSTANCE;
}
private PlayerManager() {}
}
all I see is this
public enum PlayerManager {
;
INSTANCE
public static PlayerManager getInstance() {
return INSTANCE;
}
}